Thursday, March 17, 2016

My Game Board Box and Game Board Box Critique






This post discusses both the game box I designed for my board game and also 10 game box designs I think does a great job with the use of color, text, theme, illustration, or any combination thereof.


Craft: The game box designs were made using Adobe Illustrator.The box was very simple in that I transferred aspects of the game board design to the box, such as the superhero, the planet, villain, and the text.
Concept: The goal of the project was to create a box design that conveyed what the game is about and what audience the game is created for.
Composition: The composition was the most important in designing the game's box. We discussed that key components such as the number of players, title, age, and illustrations were key in making a box for a game. I included the most important aspects of my game on the box to convey the outer space setting with the hero being the main character as the theme of the game.



The reason I picked this game box is because I like how the color scheme works together in an appealing way. The complementary colors help both the background and text stand out in a dynamic way.
I like how the image demonstrates how the games is played. The side-ways arrangement of the text also conveys that the game will be hectic.
Both the design of the title and the image convey the chaos of war like the title suggests.

This Star Trek board game box design gives me an idea of how I might want to design my game since both have outer space themes.
The uniform color scheme is appealing.
This box is well constructed in that it shows each character in the game while also capturing the attention of the consumer by the action-packed illustration centered on the box.
The color scheme is the most appealing which includes a lot of vibrant, playful colors like pinks and blues. I also like how the  image portrays a candy kingdom where the setting where the game takes place.
I like how the text is big and bold enough to draw the viewer's eye. I also like how the illustration gives a CLUE (no pun intended :)) concerning what the game will be about. Definitely has this old-timey, "who dun nit?" movie feel where the butler is always found guilty.
I think the text gives the consumer the theme of the game which conveys an eerie, horror feeling. The illustration is also eye-catching being that there is action between the characters.
What I liked about this gameboard is that it displays the actual gameplay, giving the consumer something to look forward to when purchasing.

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